Rollercoaster Tycoon 12 Years

The Rollercoaster Tycoon series is a highly addictive one and it’s likely you’ve sunk a fair few hours into the games if you’re a fan. You have to be a pretty dedicated fan to want to tackle some of the best coasters out there, and you have to be a REALLY dedicated fan to take on the latest creation from YouTuber Marcel Vos [via PCGamersN].

Vos recently shared a clip on his YouTube channel, which shows off the highlights of what’s officially the longest in-game roller coaster ever created.

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Jan 12, 2019  Longest RollerCoaster Tycoon Roller Coaster Lasts 12-Years, and This YouTube Video Shows How January 12, 2019 1 Min Read Many already know that RollerCoaster Tycoon is a series of simulation video games that lets players build and manage an amusement park.


So, how long does it take to ride? 12 whole years. And just to clarify – that’s not in-game years – that’s 12 years of your actual life on a rollercoaster.

Kinda cruel right? Also kind of an interesting way to kill off a load of Sims if there were to ever be a crossover.

Check out the video below to see Vos explain just how the coaster was created. (Spoiler: Vos is clearly a Maths genius).

Rollercoaster tycoon steam

God damn, this dude is such a math boss, spending time to make the longest rollercoaster. RCT2 – 12 Years Of Suffering – Longest roller coaster ever created – YouTube https://t.co/iKkmIDrfaKpic.twitter.com/nsZGb6MaWa

— Sidharath Chhatani (@sidharathc) January 13, 2019

Rollercoaster Tycoon 12 Years

So, has Vos actually completed the level? Well…no, apparently not, as it’s deemed impractical to actually test IRL.

12 Years Wasted

One keen-eyed commenter on the video did note that the timing does add up, saying: “RollerCoaster Tycoon 2 is from 2002, this video was posted in 2018

“2018 – 2002 = 16 years

“A human can go fine with roughly 6 hours of sleep. There are 24 hours in a day. 6/24 = 25%

“25% of 16 years = 4 years
“16 years – 4 years = 12 years …..
“Precisely the amount of time needed to test the train if you wanted to be present during the entire event and pausing it while you sleep.

“Nice try attempting to convince us that its not practical to test it in real time, but now we know that you actually did it – and only posted the video in 2018 after you finished the real-time testing of your creation. I’ve caught you red handed mate.”

me: I really need to start going to bed earlier so im less tired

also me: *watching a 10 min video at 01:15am on how someone made a rollercoaster in RCT2 last 12 real life years*

— gaz🌻 (@z0mbiewh0re) January 12, 2019

Would you play this?

You can build some ridiculous rides in RollerCoaster Tycoon, including many that show callous disregard for the health and safety of your patrons. But a project called 12 Years of Suffering inflicts over 30 million days of roller coaster ‘fun’ on parkgoers, which translates to over 12 real-world years on the tracks.

This was built in OpenRCT2 by Marcel Vos, whose YouTube channel hosts all sorts of crazy experiments in the game. There are two separate coasters on the map. One is a giant ride that takes up nearly the entire landscape, with a single cart that makes 20 laps. The other is 12 Years of Suffering itself – a tiny circuit with 30 carts all in a row.

The two tracks are synchronised so that each cart one 12 Years of Suffering only releases once all 20 circuits on the big track are complete. That means digital parkgoers are locked in absolute boredom on a miniscule track as they wait for the in-game years it takes for the big track to finish. Only once all the carts have waited out the synchronised start with the big track do you finally get off the ride.

You can find much more detail on the process in the video itself, which was brought to our attention by Matthew Reynolds on Twitter.

Years

Yes, the project is now several weeks old, but look at it this way – you’d only be a tiny percentage of the way through those titular 12 years of suffering if you’d started back then, so no real time lost.

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The comments under that video are full of suggestions for how to make the ride even longer, and it seems that Vos has picked up some workable ideas. Those poor thrillseekers may never get back home.