Rollercoaster Tycoon Strategy

HomeGame GuidesRollerCoaster Tycoon 4 Mobile Cheats: Tips, Tricks & Strategy Guide
  1. Roller Coaster Tycoon 3 Strategy
  2. Rollercoaster Tycoon Touch Strategy

Walkthrough & Strategy Guide. Completing all 21 scenarios in Rollercoaster Tycoon requires serious amounts of practice. This strategy guide offers tips on how to build bowel-shaking rollercoasters, as well as more general hints on the day-to-day management of your would-be Alton Towers.

The famous RollerCoaster Tycoon series is now available on your iOS device! RollerCoaster Tycoon 4 Mobile lets you build from the ground up the amusement park of your dreams. Keep your visitors happy, construct your own custom crazy rollercoasters, and lead a financially successful park with the help of our RollerCoaster Tycoon 4 Mobile cheats, tips and tricks strategy guide.

Roller Coaster Tycoon 3 Strategy

Roller coaster tycoon 3 strategy

A small warning: during our play through, we encountered several connection issues. It seems to be sporadic, but every so often the game will disconnect from its main server and you won’t be able to do anything. Our internet connection was fine, so we think the game is a little buggy at the moment. The game will let you try to manually reconnect, but this never worked. Instead, if you just wait a couple seconds, it should auto reconnect on it’s own.

1. Always be working towards Goals!

The goals list will show you what you should be focusing on next. These goals will lead you down the general path of progression, and they also reward you with good experience, coin, and tickets. Don’t forget about them!

2. Build lots of businesses to earn more revenue!

Food businesses and non-food businesses will generate revenue based on how many peeps they’re serving. If you select any building of the two categories, you can see how any peeps each individual building is serving. The higher the bar, the more merchandise/food they’re selling and the better the revenue. If all the bars are maxed out, the businesses are serving as many peeps as they can, and revenue is capped. At this point you should consider building more businesses to increase the cap!

3. Build hotels to increase the maximum park capacity!
Hotels are like the other businesses in your park: they generate revenue based on how many peeps are currently in your park. You can even upgrade them to increase the max visitor capacity for your park. As you expand land for your park, make sure you also keep your hotels upgraded so that you can have more people!

4. Go crazy with your coasters to increase its excitement rating!

Rollercoasters are the name of the game here – quite literally – so they will be your main attractions. The amount of revenue they generate is based on how pleased the peeps were who rode it. A higher quality coaster means more money! So what exactly does count as a “high quality” rollercoaster? If you tap on the wooden rollercoaster you built during the tutorial, you can check the current rating of it. There are a bunch of stats that go into the play here, but in general let’s just say the crazier your coaster is, the higher its rating will be. First off, the more expensive materials will have higher ratings. From worst to best it goes wooden, steel, titanium, and then carbon. You should start off with wooden coasters at the beginning.

If you’re not feeling too creative at the moment, you can always pick one of the pre-built coasters, but where’s the fun in that?! Custom coasters are where it’s at! When you’re building your own rollercoaster, just think of your favorite ones in real life. Super fast speeds, scarily high drops? Build it! The main stats that are calculated when you finish the track are type, length, max height, top speed, average speed, and max G force. Type is the material as mentioned before, and everything else is self-explanatory. To sum, the longer, higher, and faster your rollercoaster is, the better. You can even attach special parts and adds ons, like loop de loops and the like. Let your imagination go wild to create the wildest coaster there is for maximum fun!

5. Check your peeps’ thought bubbles to see what they’re thinking!

Some peeps will sometimes have thought bubbles over there heads. Usually it’s a green happy face; this means that they’re having fun and there’s nothing wrong! However, if you don’t see that, and instead there’s an object or something that might be a tip on what you should do to improve the park. For example, one of my peeps had a flower bush in the bubble because he thought that the park was too “drab”. I said to myself, I’ll show you that I can be pretty! I then proceeded to spruce up the park with more decorations. Pay attention to these thought bubbles, as they contain helpful hints!

6. Check your businesses’ revenue often!

Remember, your businesses can only hold a certain amount of coins before it must be collected to make room for new revenue. Check your park frequently if you can to ensure that you’re making efficient use of your businesses.

Those are the basics for running your park smoothly. We hope you enjoy your new found love for theme parks, and we wish you a successful career! If you have any questions or suggestions, leave a comment below. Until next time!

Rollercoaster Tycoon Touch Strategy

This third full RollerCoaster Tycoon game runs on a graphics engine that moves the series from 2D to 3D. RollerCoaster Tycoon 3 is designed to make good use of its new technology with numerous gameplay improvements and aesthetic additions, such as gradual day and night cycles, customizable fireworks displays, weather effects, and the chance for players to finally experience the rides they create from a first-hand perspective -- a longtime desire among fans of the series.

As in earlier RollerCoaster Tycoon games, players take on all the authority and responsibility of an amusement park manager, directing the day-to-day operations and ongoing development. Virtual tycoons are challenged to manage staffing, pricing, and the design of the park's layout and new attractions, in order to bring in as many paying guests as possible and keep them happy and spending their money.

RollerCoaster Tycoon 3 was created by Frontier Developments in conjunction with Chris Sawyer, the creator of the franchise. The Cambridge, England-based studio has demonstrated its qualifications for the task with its expansions for RollerCoaster Tycoon 2, Wacky Worlds and Time Twister, as well as with its family-friendly console games Dog's Life and Wallace & Gromit in Project Zoo.

The original Roller Coaster Tycoon , released back in 1999, was that rare game with the ability to capture the attention of both hardcore gamers and the casual novice. Who knew that constructing and running an amusement park could be so much fun? Chris Sawyer's masterpiece is one of the most popular PC games of all time and for good reason: it's just as much fun today as it was five years ago. This third edition, developed by Frontier Developments, contains much of the charm and the joy of the original and wraps it up in a pretty 3D package, but a surprising number of serious bugs damage what is otherwise a highly addictive game.

The general design of the third game in the series is pretty much the same as it was in the first two. Your job in the single-player career mode is to build the theme park of your dreams by accomplishing certain goals that are presented to you in a given scenario. These goals range from pleasing a VIP who likes to ride coasters with a certain excitement value or a VIP that likes a clean park to keeping a certain number of 'peeps' (people) in your park for a specific amount of time.

Each scenario has three levels of objectives, ranging from apprentice to tycoon. Accomplishing an apprentice objective is extremely simple; at times it's as easy as building two coasters. Reaching the entrepreneur and tycoon levels is much more challenging, however. Still, the game cannot be considered overly difficult, which is another reason for its broad-based appeal. The joy you get from playing a game like this isn't because of the challenge; it's just cool to build rides and watch animated people enjoy them. Even if you find the career mode too hard or too easy, you can always play in sandbox mode, where money is no object and you can build as much as you want without the worry of reaching a specific goal.

Roller Coaster Tycoon 3 is a lot like its predecessors, although there are a few new tweaks that improve its playability. The new auto-finish feature is a wonderful addition that allows you to press a button to finalize your custom-built roller coaster if you run out of time or just want to be done with the thing. Building an elaborate coaster takes a lot of thought and a lot of time, and this feature really helps when you get yourself stuck. There's also a fireworks display as well as an editor that allows you to customize the fireworks in your park, which is a nice touch.

The peeps are now personalized so the teenagers, for example, will usually run to the wild and high excitement level coasters, while the little kids will enjoy the gentler rides and the old folks just tend to complain and chase their kids around.

The most obvious change in Roller Coaster Tycoon 3 is the move to a 3D landscape. While some may argue that the switch removes the 2D charm of the original, there are actually benefits to playing the game in 3D. You may now rotate the camera and zoom in and out, and this allows you to clearly see where a new ride or concession stand will be placed. It also clearly shows height and depth; this isn't just a superfluous change, but it really does assist you when building custom attractions.

On a cosmetic level, it looks great. Moving the camera to ground level and surveying your park is mesmerizing. If you have a large park, the new 3D look sucks you into its world more than the old 2D view ever could.

Perhaps the best new feature of RollerCoaster Tycoon 3 is the Coaster Cam. On any ride, not just a roller coaster, you can take a front row seat and actually ride the ride along with a peep. The camera does a fantastic job of showing you what your 'Death Ball' coaster feels like. You may even find yourself rocking in your chair as if you were really on a roller coaster. The game is almost worth the price of admission for the Coaster Cam alone. Almost.

Unfortunately, a lot of the good stuff in RollerCoaster Tycoon 3 is offset by a huge number of bugs. The game was clearly pushed out the door despite the fact that it wasn't ready for prime time, and the list of bugs is long and varied, from basic stability issues that cause the game to lock up or crash, to coasters that see their excitement value plummet and then skyrocket for no apparent reason. Maintenance workers get stuck on railings, balance sheets don't add up properly (a computer game that can't do math?), and information desks break down. The new terrain editing tools are next to useless because the more you edit and tinker, the more stuff breaks down.

The problems continue: peeps tend to ignore pricing on certain rides; it drives you crazy when they say that they won't pay that much to ride 'Whirling Hangover' even when you lower the price to nothing, but they'll sit in line for hours to ride another ride regardless of how much you jack up the price. Even more maddening is when a VIP comes to your park looking for a ride with a 'five excitement' and you have several in your park, and he goes to a kiddie ride, gets mad, and leaves and you don't get credit for accomplishing a goal. It just doesn't make any sense. Casual gamers might be able to ignore some of these issues, but some can be game killers.

Soon after the game's release, Atari and Frontier released a 'beta' patch that addressed a laundry list of issues, and it seems to help quite a bit. The tragedy, however, is that -- since the game never steers you online -- a lot of players may never realize a patch even exists. There's just no good excuse for releasing a product in such a state, and -- since there's a good game buried in here -- we hate to think of how many people might simply chuck RollerCoaster Tycoon 3 away in frustration.

Pricing

Roller Coaster Tycoon 3 is prime example of what can happen to a potentially great game that is released prematurely. In many ways, this is the sequel that fans have been waiting for, and the beta patch certainly alleviates a lot of the problems.


How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems.

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